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 TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017

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Athy
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Athy


CompteSTO : @athyinlive

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MessageSujet: TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017   TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017 I_icon_minitimeDim 2 Avr 2017 - 15:05

Source : http://www.arcgames.com/en/forums/startrekonline/#/discussion/1230048

Tribble has been updated to: ST.75.20170229c.10

Content:

  •    The missions in the "Agents of Yesterday", "Yesterday's War", and "Future Proof" arcs can no longer be replayed to minimize the amount of time travel that occurs and help keep the timeline secure
  •    This also affects the missions "City on the Edge of Never", "Past Imperfect", and "Temporal Ambassador"
  •    Starfleet Personnel are now required to be in the Odyssey Uniform at all times while on a starbase
  •    Attempting to skip dialog while talking to your superior is now an offense that if perpetuated enough can result in loss of command and demotion
  •    Starfleet Officers not assisting in a Red Alert that you are informed of is now an offense that will result in review of your actions with Starfleet Command
  •    Sounds originating outside of your starship can no longer be heard in space
  •    Players in Klingon Fleets can now challenge fleet members of a higher rank to honorable combat to take over their rank
  •    There is only one fleet for Federation-Aligned players, "Starfleet"
  •    The highest ranking member of this fleet is Admiral Quinn
  •    Please do not pester Admiral Quinn for promotion details. If you read the regulations when you were given the opportunity to join you would know how to be promoted.



New Features!

  •    Updated Death Penalty: If your Ship is ever defeated (including while you are on a Boarding Party mission) it will be temporarily removed from your account until a Repair Fee is paid, at the nearest Starbase.
  •    This cost is calculated as 10,000 Dilithium per Tier of the starship.
  •    Successfully paying a Repair Fee allows that ship to move into "Repair Mode" which takes 4 hours to complete, per Tier of the starship.
  •    HINT: Using low-tier ships on difficult missions can reduce your Repair Fees!
  •    Introduced a new end-game mechanic, "Briefings"
  •    Before beginning a mission, your captain will now get to sit through a briefing
  •    During this briefing, your starship will be inspected, and any faction in-appropriate technology will be removed
  •    Captains using a starship not issued to them will be removed from their respective military organizations
  •    After a mission ends, Starfleet-aligned captains will be held accountable for any actions which did not promote Starfleet's values. Captains continuously violating regulations will be removed from command
  •    After a mission ends, KDF-aligned captains will be shamed if they left a fight instead of dying with honor, and potentially removed from command if they have enough dishonor
  •    Successfully using Boarding Party on a foe instantly moves you to a Ground Mission where you have to storm their corridors and defeat them, deck-by-deck.
  •    The number of foes will be determined by a re-introduction of the previously-retired "Crew" mechanic.
  •    While on this Boarding Party Mission, your ship is completely helpless on the map you left.
  •    Added a new event when your ship is about to die. When this happens, time will appear to slow down, and your captain will be given the option to pilot the ship and send the "Abandon Ship" order to their crew. Captains who abandon ship with their crew will be permanently removed from command. Captains who do not tell their crew to abandon ship will have to live with that choice.
  •    Starship Captains who decide that causing their starship to do a "barrel roll" will be IMMEDIATELY removed of command for abusing a starship



Systems:

  •    Added Space Party Amplifiers and Sector Space Party Amplifiers to the Gold Pressed Latinum Vendors
  •    When activated, captains in range are transported to their bridge, and begin dancing
  •    Resolved an issue that prevented the Borg from assimilating starships in space
  •    The TR116 and Zefram Cochran shotgun must now be manually reloaded once fired
  •    The amount of ammunition captains bring with them is limited to 50 rounds
  •    Resolved an issue where players would occasionally be able to interact with lootcritter
  •    The amount of time it takes to travel through sector space is now realistic to the actual size of the map in canon
  •    Time travel through still only progresses while logged in
  •    Resolved an issue that would let you
  •    The Universe-Class is no longer flyable outside of sector space, and is now at the appropriate scale of one sector block
  •    The Galaxy-Class starships have been scaled up appropriately to their name. All existing Galaxy-Class Starships have been renamed to a randomly-assigned appropriate Galaxy, and move at a fixed rate corresponding with their stellar drift.
  •    There is now only one Andromeda class Galaxy in the game.
  •    The Kelvin Timeline Heavy Command Cruiser and the Temporal Light Cruiser are now Tier 1 ships
  •    For similar reasons, the Federation Tier 6 Multi-Mission Explorers have been removed from the game
  •    Starship engagement ranges have been increased to thousands of kilometers.
  •    Weapon speed and falloff ranges have been updated to compensate for this change.
  •    Starships now show up at random angles relative to each other
  •    Resolved an issue that prevented some captains from safely disposing of grenade pins after missions
  •    Scimitars now have access to pilot maneuvers
  •    Captains can now be upgraded
  •    Added a Captain crafting school
  •    This requires assistance from another captain to progress


General:

  •    Resolved an issue that caused bad things to happen when doing certain things
  •    Kurland is now always here
  •    Sulu now spawns in one of 500 random locations between ESD, DS9, Memory Alpha, SB39, K7, Q'nos, New Romulus, the Dyson Sphere, Kobali Prime, Bajor, SB82,
  •    The Scimitar now has the canon 79 fore weapon slots
  •    The fly-in message when you kill a player in PvP is now server-wide and says "Name@Handle Pwnd Name@Handle".
  •    If a player is killed five times in the same match, it subsequently broadcasts "Name@Handle needs to get gud" every minute until that player gets a kill
  •    To ensure that everything is in balance, all entities in Star Trek Online are now Deferi
  •    Due to economic problems, we have removed all currencies from the game.
  •    Resolved an issue that caused Herrings to be excessively scaled in some cases.
  •    Removed the Romulan and Klingon Factions
  •    Resolved an issue where some decouplifiers could instead over-couplify
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SarkNoran
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TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017 151MV6yMwibss
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OrionDB
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MessageSujet: Re: TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017   TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017 I_icon_minitimeDim 2 Avr 2017 - 16:04

N'empêche, certaines de ces idées sont pas mal, même si d'autre sont complètement absurdes, par contre Athy, tu es en retard avec cette annonce de patch.

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Steph7749
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MessageSujet: Re: TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017   TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017 I_icon_minitimeDim 2 Avr 2017 - 17:10

Starfleet Personnel are now required to be in the Odyssey Uniform at all times while on a starbase

NON
















(nan mais moi je veux m'habiller comme je veux! sinon comique ce april fools)
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Eric31780
Amiral en Chef de l'Intendance
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Eric31780


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MessageSujet: Re: TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017   TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017 I_icon_minitimeDim 2 Avr 2017 - 18:11


Oui joli série de modifs absurdes Laughing

Quoique les manœuvres Pilot sur mon Scimitar, çà serait cool (les amortisseurs inertiels lâcheraient au 1er tonneau mais çà serait beau)

Par contre, ne plus entendre les sons extérieurs car dans l'espace, çà nous rendrait fous

Il ne doivent surtout pas récupérer l'idée de vaisseau à réparer quand détruit : 10k dili et 4h de réparations par tiers pour réparer


Sinon, pour la publication, Athy n'est pas en retard
C'est moi qui aurait dû voir la maj Tribble et la publier plus tôt : merci Athy pour l'avoir vu

lunettes

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Dernière édition par Eric31780 le Dim 2 Avr 2017 - 18:36, édité 1 fois
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Athy
Capitaine de Forum
Capitaine de Forum
Athy


CompteSTO : @athyinlive

Plateforme : sur PC
Messages : 5592
Date d'inscription : 30/07/2013
Age : 53
Localisation : PC (France)

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MessageSujet: Re: TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017   TRIBBLE MAINTENANCE AND RELEASE NOTES - APRIL 1st, 2017 I_icon_minitimeDim 2 Avr 2017 - 18:17

Désolé, je la voyais mais n'y prêtais pas attention ^^
http://www.subnova.com/sto/devtracker/
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Eric31780
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Eric31780


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Je ne connaissais pas ce lien
J'utilise le classique forum ARC pour les maj Tribble

Lien : Tribble - Announcements and Release Notes

lunettes

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